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Instead of the mind-boggling weeks and weeks of attempts that only the very best guilds in the world defeated the original Four Horsemen within, our execution took but a single pull.Sapphiron was tricky: the raid had to allow him to freeze players by purposefully eating an Icebolt, then use those blocks of ice as human shields, a line-of-sight protection against Frost Breath.He'd mind-control us at random, causing us to turn against each other, forcing us to apply crowd-control effects in order to stay focused and eliminate distractions.He'd even freeze people in blocks of ice, requiring healers to react quickly and heal them through the frosty damage.We were driven by the excitement and anticipation, not of simply cleaning up the remaining part of the instance, but by the realization this was now possible.
" Wrath of the Lich King had introduced a new concept to the raid-game: Each raid would be doable in a both a 10-Man and a 25-Man version.Many moons past, this was a test few guilds could complete.A bewildering mixture of debuffs placed on the raid demanded that Vanilla guilds bring nothing less than eight fully geared Warrior tanks.Back in September of '06, we put our two best priests on that duty: the officer Haribo and his protege Volitar, a player who would go on to assist with raid leadership (albeit for a short time) during The Burning Crusade.
It was through precision timing, and calm, clear communication that Haribo and Volitar were able to pull off the unconventional roles imposed upon them, securing us a kill.
Some might say the original Razuvious was a test of a true raider in Wo W.